Last Assignment + Last Last Assignment


Last Assignment


The editing theory in relation to the film „Jarhead“!


§         We can notice ‘Continuity editing’, which tries to preserve the fluidity of an event without showing the entire scene, in “Jarhead”.
Example: When the main actor moves to the Navy, in real time it takes him at least a whole day to move to the Navy training centre, in the film it’s done in a approximately 5 shots (packing suitcase at home, sitting in the bus, arriving at the Navy location, getting off the bus, packing out the suitcase in the soldier’s sleeping room) narrating the whole event in about 20 seconds.


§         In this film the majority of the scenes started with an ‘establishing shot’ to introduce the viewer logically to the new scene.
Example: There’s a shot showing us the Navy site, the sleeping hall, the training site, the location in Iraq – all these shots introduce the viewer to the new location and the new scene to provide the fraim for what is going to happen.


§         Further ‘Acceleration Editing’ is used in “Jarhead” which condenses film time routinely.
Example: The training of the Navy soldiers (where they get trained to shoot, to crawl on the floor, to hide, etc.) would take in reality a few months, but in the film it covers a time line of 15-20min.


§         More they employed ‘Cause – Effect editing’ in this film. It’s often a part of continuity editing to suggest or explain cause. At least in good scripts it’s explained why things happen.
Example: The main character has to whistle with his lips in the way a music instrument would, because he arrived late. Cause – Effect


§         Explaining ‘motivation’ is another point of good editing which in “Jarhead” was explained through a ‘Cutaway shot’.
Example: There was a shot explaining the motivation of the main character why he joined army (bad family situation, no other opportunities, etc.).


§         As in good films should be ‘eyeline matching and action matching editing’, we can notice these small matching particularities also in “Jarhead”, which is a nicely edited Hollywood blockbuster (should really have!).




Last Last Assignment


The ‘Digital Visual Effects Theory’ in relation to the film „Constantine“!


§         The whole process of VFXing a film starts with ‘Scanning’, which is the step of choosing which shots need computer-generated effects.
Example: “Constantine” would not have been possible without computer-animated effects; they had literally just to choose the few shots that didn’t need CG.


§         Then we have two different processes following: the 3D Process and the 2D Process.



The 3D Process


§         The first step is ‘3D Tracking’ in which the tracking department uses markers added to the scene to create a 3D model of the scene and then a 3D camera. The objective of the 3D camera is to exactly mimic the motion of the real camera so that the added 3D elements look real.
Example: This is exactly what the producer of “Constantine” include fluently all the animated, unreal elements.


§         The second step is ‘3D Modelling’. A 3D model consists of shapes that form the outside of the object.
Example: In this film “The Insect Man” which attacks Constantine is made out of different shapes of different reptiles and insects. As we could see in the special features there were used snakes, moths and lizards (I guess at least). They mold these shapes and other forms (cylinders, spheres) on the computer together to create exactly the creature that is shown on the screen.


§         The third step is called ‘The Animation process’ in which an artist choreographs the movement of a 3D character. The model is built on the computer and 3D figures a rigged with a virtual skeleton. Then the limbs, eyes, mouth, clothes, etc. of the figure are moved by the animator on key frames.
Example: As we saw it in the special features “The Insect Man” was animated in exactly this way.


§         Perhaps they used also for other visual element the so called ‘3D Setup’ which is the process of adding a “skeleton of bones to the model so that it moves correctly (make it believable). If this is the case there is an actor fitted with a suit that has reflective markers at every joint. The actor moves exactly like the creature is supposed to move and 3D cameras took the scene from different angles.



The 2D Process


§         One possibility is ‘2D Painting’ which is extensively used by any visual effects team.
Example: In “Constantine” the hell was definitely created by painting.


§         The last step is ‘The Compositing Process’ which is the process of adding all the different layers together to create the final shot. This is one of the most difficult phase because it requests artistic training, technological proficiency, understanding of cinematic conventions and eye for detail.
Example: In this film they had to put together all the visual elements, put them in order so that they overlay to create the final movie.





Another important point is ‘The Technology’ employed to create any kind of DFX effects. Especially at Hollywood level the digital visual effects require an incredible technological infrastructure that includes hardware and software.
Example: In “Constantine” there must have been extensive investments in the technological aspects because the film mainly relies on VFX effects. Every team member needs massive amounts of computer capacity to render each sequence.



!!!!!!!!!!!! SORRY TRIED TO BLOG EARLIER, BUT THERE WAS A PROBLEM WITH WORDPRESS (DID NOT LET ME POST ANYTHING) – ATTENTION THERE ARE 3 PAGES !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


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